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Showing posts from February, 2024

Starfield Builds: Cerberus

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 Cerberus  Introduction The Cerberus is part of my Orozco's Raiders group of Spacer/Junker builds. It was created on a Level 24 character with no points in Ship Design. It is an A-class vessel built from the Watchdog II platform. It is a beginner all-'rounder, with the ability to haul a small bit of cargo, run passenger missions, and competently engage in level appropriate space combat.   Passage "You are looking for passage," a female voice stated.  Angela couldn't figure out the accent, but it was not a question. She turned and looked over her shoulder at a woman wearing a flight suit, snugly tucked into a corner booth. The long, straight, raven black locks were striking. Most women that Angela had met since leaving New Atlantis had a much more disheveled appearance. "Excuse me?" "You are looking for passage. To where I could not say but you do not belong among the crowds of the Mile. I get the feeling of urgency from your steps. Perhaps, for a fe

Starfield Build: Swordbreaker

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 Swordbreaker Introduction The Swordbreaker is a somewhat complicated build using lots of part. To make it easier, or at least I hope that it is easier, I took each layer and created a numbered list as I catalogued the parts. From that list, I used an image editor (GIMP) to create some quick labels so that the lists and the images matched. Each deck has its own color coding, with the Undercarriage being Yellow, the Main Deck being Blue, and the Top Deck being Orange. Hopefully that helps potential builders in assembling the build. When designing the vessel, I wanted to do an off-set bridge like the Millennium Falcon from Star Wars. As I built it, the bridge started to look a little bit like a ship. With a few edits, I fitted an engine underneath it and the shield on top. A turret that was originally attached to the main superstructure made its way to the bridge. Now, and this is purely head canon, the bridge is a combination of escape vehicle and Captain's gig. Obviously it cannot

Starfield Builds: Sleepy Shepherd

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Sleepy Shepherd   Introduction I've never been able to build a satisfying Taiyo ship. Something about the same, bland rounded look just never excited me. Still, I felt that it was important to have at least one Taiyo construct in my library so I started out with the idea that it would be just a few Taiyo structural pieces. Something to break up the lines of whatever manufacturer I was using. That'd normally be Deimos, HopeTech, or a smattering of the two. Then the ship started coming together. Not only that, but it was coming together surprisingly well. Before I knew it, the Sleepy Shepherd was done. I didn't have a name for it and I was thinking something related to the Old West of the USA. Well that didn't fit a bunch of former soldiers turned pirates. Then I was thinking about using an online translator for a Japanese name. Again, Taiyo probably had a name for it, but the pirates wouldn't honor that. Finally, I settled on a name based on an anecdote and what bett

Starfield Build: Orozco's Prize

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 Orozco's Prize Introduction   Orozco's Prize is the next ship in my Junker (Spacer) build series. It is a Class-C ship that serves as the unofficial flagship of Orozco's Raiders. When designing this ship, I wanted it to feel a little claustrophobic on the inside. As such, I avoided the large x3 and x2 habs in favor of the single width ones. I also wanted to bring a variety of Hab manufacturers into the mix, so I have included habs from every manufacturer but Stroud-Eklund. There are some Stroud structural pieces, but those just add to the idea that Orozco's Prize is constantly needed patchwork repairs and upgrades. I also added patchwork coloring to further enhance the idea that Orozco's Prize is not something that you could go down to the store and buy Alone "How's it going out there, Captain." Benito looked up from the computer terminal. His expression would have been enough for Raime, his first mate, but Benito answered anyway. "That last barr

Starfield Build: The Ugly Mutt

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The Ugly Mutt Introduction I have been contending that Spacers should not have a unified color scheme and factory ships. I have backed off of that a bit, as I think the First from the Rangers questline might be related to Spacers and Spacers ultimately originated from the legions of disenfranchised former soldiers.  That said, there are almost certainly less reputable individuals out there with custom jobbers like this. Each ship would be an extension of the captain that flies it, much like the player ships. My intention is to build examples from A-class Starter vessels all the way up to a C-class behemoth. The first one is the Ugly Mutt. Both the Mutt and her captain's story is presented here. I hope that you enjoy it. The "Ugly Mutt." It is a Class-A vessel built from a Pik-Up by a Level 11 character with one point in Ship Design. It is completely designed to be an early level ship and will need to be seriously upgraded in order to compete as the character progresses in

Starfield Build: Komodo-class Troop Transport

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Komodo-class UC Dropshop  Introduction This is my entry into the February 2024, Crimson Flyboy Community Challenge. This one was a bit of a bear, as my original concept was way too large. The alternate idea I came up with was 1m to wide. One flippity, flopping meter. So I had to alter strategy and come back at it again. This time, it came together nicely. Head Canon/Lore The Komodo -class Troop Transport is a Deimos designed and built quick response troop transport ship. It is built with an infirmary for triage and emergency medical care during troop extraction. During flight, the soldiers occupy the upper deck. Upon breaching atmosphere, the retrieve their stowed weapons from the armory and gear from the two storage compartments on either side of the infirmary. They then line up in the Landing Bay, awaiting touch down and deployment. The Komodo is bristling with weapons, to include particle cannons, particle turrets, and twin missile launchers. It is similarly well armored, shielded,